Blockprint Parade Ludo

A folk-print Ludo parade with twelve repeatable invitations, Quick or Classic races, three computer levels and 2–4 players on one device. Collect equal print borders and keepsakes.

Your goal

Blockprint Parade Ludo brings a tiny village parade into a fictional folk-print workshop. Moss and Brim are ponies; Dot and Puddle are carp with extravagant paper boots. Four original modular hosts, bold woodcut art and the original Drying Rack Round accompany twelve repeatable invitations, six separate lessons and fresh computer or 2–4-player local matches. All invitations and hosts are available immediately. This local game has no online matchmaking, room or chat.

Start your first session

Quick uses two pawns per faction and Classic uses four. A six launches a pawn, exact rolls bring it home, marked shields allow every colour to share safely, and enemy pairs on unsafe cells block passage and landing. A six, capture or finish gives exactly one extra roll. Our explicit workshop convention skips only the unused third consecutive six; earlier committed moves remain. Three computer policies use the same public board and pending die, with no future-die access or official strength rating. Hosts and borders never change dice or strength.

A useful decision to practice

Roll, choose a numbered pawn, inspect its preview and Confirm. R/1–4/Enter and P/Escape are supported; a changed human turn waits for Ready. Each first invitation win that is safely saved gives 100 collection points once, up to 1,200. Four equal borders, three keepsakes and the complete parade unlock predictably. Practice, Free, local, repeats and restored results never add points. Exact saves resume manually after interruptions; pending progress stays in this tab if browser storage is full, and uncertain data stays protected. Reset only this game's data. Thirteen whole languages, original art and synthesized music work locally. No purchases, wagers, financial prizes, energy or streak penalty; optional portal sign-in, leaderboard and advertisements require connectivity.

How to play: controls

Roll, choose a numbered pawn, then Confirm. R/1–4/Enter; P/Escape pauses. Local turns wait for Ready.

Portrait · touch friendly

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