Night Market Pinball
Launch a pearl through two glowing night-market pinball tables. Aim real flippers, deliver lanterns, start a three-ball Food Parade and collect eight mission stamps, six pearl patterns and three keepsakes.
Your goal
A pearl rolls through a handcrafted Vietnamese food night market. Hold and release the plunger, aim the two physically simulated flippers, light food-stall bumpers and deliver lanterns through the left return track. Market Afterglow and Last Call have distinct geometry. Original neon lacquer artwork and the quiet synthesized Lantern Service Shuffle give the tables their own atmosphere. There are no purchases, wagering, random rarity, trading, chat or real-world rewards.
Start your first session
Eight contact-based missions include three foods, an ordered lantern return, alternating sling hits, a launch-window upper light, a real three-ball Food Parade, three Mini lights, two corner foods plus a return and a4×food-set multiplier. Three Market stamps open Last Call. Collect six equal-stat pearl patterns and three keepsakes, then reach the closing celebration. Three base balls, at most one early save per turn, one two-extra-ball parade and120seconds of live play bound each round. Ending a round banks only contacts actually earned. Poorer rounds preserve both table bests and earlier mission witnesses. Practice opens both tables and all patterns without Tour awards.
A useful decision to practice
Use touch or mouse to hold each flipper independently and hold/release the plunger. Two fingers can hold both flippers. A/D or arrows hold flippers, Space serves, and P/Escape pauses. Menus, backgrounding, lost focus, resizing, ads and interrupted rendering cancel held inputs and freeze actual ball/hinge state; resuming needs fresh holds. Strict saved input receipts restore moving single-ball and multiball play exactly. Unknown, unreadable or changed saves stay protected; Reset affects only this game after confirmation. Thirteen complete languages, original art/music and both tables work locally. Optional portal accounts, leaderboards and ads need connectivity. Planck1.5.0 and Phaser3.90 retain their MIT notices.
How to play: controls
Touch or mouse: hold the left/right flippers and hold/release the plunger. A/D or arrows hold flippers; Space serves; P/Escape pauses. Earn three Market stamps to open Last Call. Practice earns no ranked progress.
Portrait · touch friendly
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