Planet Putt
Launch a paper seed across five handmade planets with different gravity, wind and bounce. Time the meter, use one Leaf Gust, wrap your launch spring and collect 15 stars, five seed patterns and three keepsakes.
Your goal
Captain Crinkle is a tiny origami mole with a very large soup ladle. Time the strength meter to launch a crumpled seed, use one optional Leaf Gust while airborne, then bounce and roll until it settles into a paper bloom. Five original paper planets change actual gravity, wind, bounce and one-use flower pads. The artwork and synthesized music are original. There are no purchases, random rarity, chat, trading or real-world rewards.
Start your first session
Open five consecutive Tour gardens and collect up to fifteen stars. Each new star gives four petal tickets once; repeat stars give none. Four spring wraps cost4/8/12/16tickets and add8%launchforce per level on new launches. Earn five equal-stat seed patterns, three illustrated keepsakes and a mastery rosette. Practice opens every planet, power and pattern without tickets, stars or leaderboard points. Bests and opened gardens stay earned across retries.
A useful decision to practice
Use touch, mouse or Tab/Enter/Space on Start, Launch and the optional Leaf Gust. P/Escape pauses. Menus, ads, hidden or frozen tabs, resizing and long frames stop the owned clock and silence audio; Resume is always a fresh action. Saved meter and moving ball restore exactly from legal launch receipts. Unreadable or changed data stays protected until an explicit own-game Reset. All thirteen complete languages, paper art, five planets and music run locally; optional portal accounts, leaderboards and ads need connectivity. Distances are fictional game units, not an orbital simulation.
How to play: controls
Touch, mouse or Tab/Enter/Space: Start, time Launch in the green zone, then use one optional Leaf Gust. P/Escape pauses. Spend first-star tickets on power; open gardens to visit the next planet.
Portrait · touch friendly
Open the game directly