Strategy games

13 playable games

Planning changes the next position on these boards, battle preparations and city layouts. Practice and review help you learn without chasing records.

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Reversi

Finish with more cookies by bracketing opposing lines and flipping them. A placement must form a legal bracket; sometimes a player must pass.

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All games in this collection

Merge Elemental Defense

Summon elementals, merge matching pairs to evolve them, and defend the crystal through 15 waves and a colossal Golem.

Merge Army Battle

Recruit clay soldiers, merge identical pairs into stronger units, build a counter formation and watch two armies clash — 100+ levels with a boss every 10.

Buffalo Paint.io

Roll paint as a goofy water buffalo: leave your land to draw a trail, loop back to claim the rice paddies inside, and cut off chickens, geese, tractors and grannies before they cut you.

Thirteen: Card Critters

Learn and play Thirteen, a Vietnamese shedding card game, against smug cats, sweaty chickens and a pig who guards his 2s — play pairs, runs and bombs, beat the 2s in a slow-mo firecracker blast and empty your hand first.

Chess Online

Play chess against ten palace-court animals from beginner to strong club level, solve daily puzzles and review your games with a coach.

Merge Monster Evolution

Merge four creature families into two tactical branches each, prepare a three-monster team and win four pillow cups with twelve encounters and two bosses.

Mekong Hold'em

A riverboat, six characters, your next decision. Finish with at least 600 counters and collect two pots, or eliminate every opponent.

Heartbreak Social

A cozy Hearts club with three fair AI rivals. Pass three, follow suit, dodge the queen and shoot the moon. Full 50/100-point matches, UTC daily hand, twelve lessons and trick review.

River Lantern Xiangqi

Three bot levels, two-player hot seat, thirty checking tactics and a UTC daily challenge. Tea-house preset: third identical board and turn ends. The single side checking on every move through both repeated cycles loses; other repetition draws. Long chase is NOT separately adjudicated; it uses this threefold rule. This is a casual preset, not full tournament repetition. 120 half-moves without capture or soldier move draw.

Garden Glow

Eight base plants, six hybrids, twelve plots. Light preference changes growth rate. Dry soil stops growth, but watering recovers the plant. Only active play advances the garden. Practice opens every seed and decoration without records. Season: bloom all fourteen varieties. UTC daily: bloom its three target hybrids. Offline solo; online visits and trading are not available.

Hex Stack Sort

Layer by layer, turn a small placement into a sweet chain.

Pipe & Dot Link

Three experiments. Three separate rules. One curious inventor.

Go: Weiqi & Baduk

Learn real 9 × 9 Go: connected groups, liberties, captures and Chinese area scoring with 6.5 komi. Twenty lessons, local two-player study and an offline beginner bot. Ranked bot review keeps every stone; hints, undo and manual review become study without leaderboard points.

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